HashMap 是 Java 集合框架高頻使用的鍵值存儲結構。JDK 8 引入紅黑樹將鏈表最壞查找從 O(n) 降為 O(log n),顯著提升高碰撞場景性能。本文剖析核心源碼邏輯。

static final int hash(Object key) {
int h;
return (key == null) ? 0 : (h = key.hashCode()) ^ (h >>> 16);
}
h >>> 16 將 hashCode 高位混入低位,再異或 (^)(n - 1) & hash (n 為 2 的冪)final V putVal(int hash, K key, V value, boolean onlyIfAbsent, boolean evict) {
Node<K,V>[] tab; Node<K,V> p; int n, i;
if ((tab = table) == null || (n = tab.length) == 0)
n = (tab = resize()).length;
if ((p = tab[i = (n - 1) & hash]) == null)
tab[i] = newNode(hash, key, value, null);
else {
Node<K,V> e; K k;
if (p.hash == hash && ((k = p.key) == key || (key != null && key.equals(k))))
e = p;
else if (p instanceof TreeNode)
e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value);
else {
for (int binCount = 0; ; ++binCount) {
if ((e = p.next) == null) {
p.next = newNode(hash, key, value, null);
if (binCount >= TREEIFY_THRESHOLD - 1) // 7
treeifyBin(tab, hash);
break;
}
if (e.hash == hash && ((k = e.key) == key || (key != null && key.equals(k))))
break;
p = e;
}
}
if (e != null) { // 覆蓋舊值
V oldValue = e.value;
if (!onlyIfAbsent || oldValue == null)
e.value = value;
afterNodeAccess(e);
return oldValue;
}
}
++modCount;
if (++size > threshold)
resize();
afterNodeInsertion(evict);
return null;
}
static final int TREEIFY_THRESHOLD = 8; // 鏈表轉樹閾值 static final int UNTREEIFY_THRESHOLD = 6; // 樹退化鏈表閾值 static final int MIN_TREEIFY_CAPACITY = 64; // 最小樹化容量,避免小數組頻繁轉換
(hash & oldCap) == 0 判斷留原位還是移至 newIndex = oldIndex + oldCapnew HashMap<>(expectedSize) 避免多次擴容IdentityHashMap 或自定義哈希策略掌握 HashMap 源碼邏輯,不僅能應對面試,更能在實際開發中做出正確的容器選型與調優決策。