.NET Framework 基礎類庫未內建優先隊列,本文提供基於二元堆的泛型實現 PriorityQueue<T>,時間複雜度優於列表實現。
IComparer<T>Count 與 Top() 為 O(1);Push() 與 Pop() 為 O(log N)using System;
using System.Collections.Generic;
namespace Skyiv.Util
{
class PriorityQueue<T>
{
IComparer<T> comparer;
T[] heap;
public int Count { get; private set; }
public PriorityQueue() : this(null) { }
public PriorityQueue(int capacity) : this(capacity, null) { }
public PriorityQueue(IComparer<T> comparer) : this(16, comparer) { }
public PriorityQueue(int capacity, IComparer<T> comparer)
{
this.comparer = (comparer == null) ? Comparer<T>.Default : comparer;
this.heap = new T[capacity];
}
public void Push(T v)
{
if (Count >= heap.Length) Array.Resize(ref heap, Count * 2);
heap[Count] = v;
SiftUp(Count++);
}
public T Pop()
{
var v = Top();
heap[0] = heap[--Count];
if (Count > 0) SiftDown(0);
return v;
}
public T Top()
{
if (Count > 0) return heap[0];
throw new InvalidOperationException("優先隊列為空");
}
void SiftUp(int n)
{
var v = heap[n];
for (var n2 = n / 2; n > 0 && comparer.Compare(v, heap[n2]) > 0; n = n2, n2 /= 2) heap[n] = heap[n2];
heap[n] = v;
}
void SiftDown(int n)
{
var v = heap[n];
for (var n2 = n * 2; n2 < Count; n = n2, n2 *= 2)
{
if (n2 + 1 < Count && comparer.Compare(heap[n2 + 1], heap[n2]) > 0) n2++;
if (comparer.Compare(v, heap[n2]) >= 0) break;
heap[n] = heap[n2];
}
heap[n] = v;
}
}
}
曾嘗試用 List<T> 實現(代碼僅 23 行),但 Push/Pop 為 O(N) 效率較低。堆實現雖代碼較長,但大數據量下效能優勢明顯。