利用滑鼠鉤子攔截滾輪事件,向 Google Earth 渲染視窗發送 WM_MOUSEWHEEL 訊息實現放大/縮小。
private const long ZoomIn = 0x00780000;
private const long ZoomOut = 0xFF880000;
mouseHook.MouseWheel += mouseHook_MouseWheel;
void mouseHook_MouseWheel(object sender, MouseEventArgs e) {
IntPtr hWnd = NativeMethods.WindowFromPoint(e.Location);
if (hWnd == this.GeRenderHWnd) {
Point pt = this.Control.PointToClient(e.Location);
if (this.Control.ClientRectangle.Contains(pt)) {
NativeMethods.PostMessage(GeRenderHWnd, (int)WM_MOUSE.WM_MOUSEWHEEL,
e.Delta == 120 ? ZoomIn : ZoomOut, 0);
}
}
}
e.Delta 正值為向前滾動(放大),負值為向後(縮小)。此法解決了第三篇僅能放大的限制。