本系列第八篇,實作「百葉窗效果」:將圖像切割為等寬條帶,依序顯示條帶內容,形成垂直或水平百葉窗開啟動畫。
dw。每幀向右擴展 1 像素寬度,逐條繪製像素。dh。每幀向下擴展 1 像素高度。Thread.Sleep(100) 控制動畫速度。
// 垂直百葉窗
private void btnVerticalBlinds_Click(object sender, EventArgs e)
{
try
{
MyBitmap = (Bitmap)pictureBox1.Image.Clone();
int dw = MyBitmap.Width / 30, dh = MyBitmap.Height;
using (var g = pictureBox1.CreateGraphics())
{
g.Clear(Color.Gray);
var points = new Point[30];
for (int x = 0; x < 30; x++) points[x] = new Point(x * dw, 0);
using (var bmp = new Bitmap(MyBitmap.Width, MyBitmap.Height))
{
for (int i = 0; i < dw; i++)
{
for (int j = 0; j < 30; j++)
for (int k = 0; k < dh; k++)
bmp.SetPixel(points[j].X + i, points[j].Y + k,
MyBitmap.GetPixel(points[j].X + i, points[j].Y + k));
pictureBox1.Image = bmp;
pictureBox1.Refresh();
Thread.Sleep(100);
}
}
}
}
catch (Exception ex) { MessageBox.Show(ex.Message, "提示"); }
}
// 水平百葉窗
private void btnHorizontalBlinds_Click(object sender, EventArgs e)
{
try
{
MyBitmap = (Bitmap)pictureBox1.Image.Clone();
int dh = MyBitmap.Height / 20, dw = MyBitmap.Width;
using (var g = pictureBox1.CreateGraphics())
{
g.Clear(Color.Gray);
var points = new Point[20];
for (int y = 0; y < 20; y++) points[y] = new Point(0, y * dh);
using (var bmp = new Bitmap(MyBitmap.Width, MyBitmap.Height))
{
for (int i = 0; i < dh; i++)
{
for (int j = 0; j < 20; j++)
for (int k = 0; k < dw; k++)
bmp.SetPixel(points[j].X + k, points[j].Y + i,
MyBitmap.GetPixel(points[j].X + k, points[j].Y + i));
pictureBox1.Image = bmp;
pictureBox1.Refresh();
Thread.Sleep(100);
}
}
}
}
catch (Exception ex) { MessageBox.Show(ex.Message, "提示"); }
}

Graphics.DrawImage 繪製矩形條帶,替代逐像素 SetPixel,速度提升數量級。Bitmap 完成幀後一次性指派 PictureBox.Image。Task.Delay + async/await 避免阻塞 UI 執行緒。百葉窗效果展示條帶級像素操作與動畫時序控制。掌握矩形區域複製與 DrawImage 高效繪製,可輕鬆擴充百葉窗變體 (斜向、圓形擴散等)。