TDIB.DrawTo 將來源 DIB 的指定矩形區域複製到目標 DIB 的指定位置,支援縮放與裁剪,是 2D 遊戲精靈繪製、圖塊地圖渲染的核心方法。本文提供兩種複製方向的對比範例。

unit Unit1;
interface
uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, DIB, StdCtrls;
type
TForm1 = class(TForm)
DXPaintBox1: TDXPaintBox;
Button1: TButton; // 縮小複製到中心
Button2: TButton; // 放大複製到偏移位置
procedure FormCreate(Sender: TObject);
procedure FormDestroy(Sender: TObject);
procedure Button1Click(Sender: TObject);
procedure Button2Click(Sender: TObject);
end;
var Form1: TForm1;
implementation {$R *.dfm}
var dib: TDIB;
procedure TForm1.Button1Click(Sender: TObject); // 來源縮小 1/3 複製到目標中心
begin
DXPaintBox1.DIB.Fill(clGray);
DXPaintBox1.DIB.DrawTo(dib,
dib.Width div 3, dib.Height div 3, // 來源矩形左上
dib.Width, dib.Height, // 來源矩形寬高
0, 0); // 目標位置
DXPaintBox1.Repaint;
end;
procedure TForm1.Button2Click(Sender: TObject); // 來源全圖複製到目標偏移 1/3
begin
DXPaintBox1.DIB.Fill(clGray);
DXPaintBox1.DIB.DrawTo(dib,
0, 0, // 來源左上
dib.Width, dib.Height, // 來源寬高
dib.Width div 3, dib.Height div 3); // 目標位置
DXPaintBox1.Repaint;
end;
procedure TForm1.FormCreate(Sender: TObject);
const ImgPath1 = 'C:\Temp\DX.jpg';
begin
dib := TDIB.Create;
dib.LoadFromFile(ImgPath1);
DXPaintBox1.DIB.Assign(dib);
DXPaintBox1.Width := dib.Width;
DXPaintBox1.Height := dib.Height;
DXPaintBox1.Repaint;
end;
procedure TForm1.FormDestroy(Sender: TObject); begin dib.Free; end;
end.
DrawTo(SrcDIB, SrcX, SrcY, SrcW, SrcH, DstX, DstY)