TGPRegion 是 GDI+ 中處理不規則圖形剪裁、點擊測試與布林運算的核心類別。本文詳細介紹建立區域的五種方式,並著重示範前三種最常用的方法:矩形建立、路徑建立、GDI 區域句柄建立。
TGPRegion.Create(rt: TGPRect)TGPRegion.Create(path: TGPGraphicsPath)TGPRegion.Create(HRGN)GetData 取得的二進位資料重建程式使用 TRadioGroup 切換三種建立模式,即時在視窗上繪製對應區域:
procedure TForm1.FormPaint(Sender: TObject);
var
rt: TGPRect;
pts: array[0..2] of TPoint;
RgnHandle: HRGN;
g: TGPGraphics;
path: TGPGraphicsPath;
b: TGPBrush;
rgn: TGPRegion;
begin
rt := MakeRect(20, 20, 100, ClientHeight-40);
pts[0] := Point(rt.X + rt.Width div 2, rt.Y);
pts[1] := Point(rt.X, rt.Y + rt.Height);
pts[2] := Point(rt.X + rt.Width, rt.Y + rt.Height);
case RadioGroup1.ItemIndex of
0: rgn := TGPRegion.Create(rt); {矩形區域}
1: begin {路徑區域}
path := TGPGraphicsPath.Create;
path.AddEllipse(rt);
rgn := TGPRegion.Create(path);
path.Free;
end;
2: begin {GDI 句柄區域}
RgnHandle := CreatePolygonRgn(pts, Length(pts), WINDING);
rgn := TGPRegion.Create(RgnHandle);
DeleteObject(RgnHandle); {釋放 GDI 句柄}
end;
end;
g := TGPGraphics.Create(Canvas.Handle);
b := TGPHatchBrush.Create(HatchStyleDiagonalCross, aclSilver, aclGray);
g.FillRegion(b, rgn);
b.Free; rgn.Free; g.Free;
end;

適用於矩形剪裁區域、簡單碰撞偵測。座標系統為單位像素。
透過 TGPGraphicsPath 可建立任意複雜形狀(曲線、文字、多邊形組合),再轉為區域進行運算。
CreatePolygonRgn、CreateRectRgn 等建立 HRGNTGPRegion.Create(HRGN) 實現無縫轉換DeleteObject(RgnHandle) 釋放 GDI 資源object Form1: TForm1
Left = 0
Top = 0
Caption = 'Form1'
ClientHeight = 137
ClientWidth = 238
Color = clBtnFace
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
Font.Height = -11
Font.Name = 'Tahoma'
Font.Style = []
OldCreateOrder = False
Position = poDesktopCenter
OnCreate = FormCreate
OnPaint = FormPaint
PixelsPerInch = 96
TextHeight = 13
object RadioGroup1: TRadioGroup
Left = 137
Top = 8
Width = 91
Height = 121
Caption = 'RadioGroup1'
TabOrder = 0
OnClick = RadioGroup1Click
end
end