
TDIB.FishEye(Source: TDIB) 從來源 DIB 讀取並產生魚眼凸面變形寫入當前 DIB。採用雙緩衝來源 DIB 避免疊加失真。
unit Unit1;
interface
uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, DIB, StdCtrls;
type
TForm1 = class(TForm)
DXPaintBox1: TDXPaintBox;
Button1: TButton; Button2: TButton;
procedure FormCreate(Sender: TObject);
procedure FormDestroy(Sender: TObject);
procedure Button1Click(Sender: TObject);
procedure Button2Click(Sender: TObject);
end;
var Form1: TForm1;
implementation
{$R *.dfm}
var Dib: TDIB;
procedure TForm1.FormCreate(Sender: TObject);
begin Dib := TDIB.Create; end;
procedure TForm1.FormDestroy(Sender: TObject);
begin Dib.Free; end;
procedure TForm1.Button1Click(Sender: TObject);
const ImgPath = 'C:\Temp\DX.jpg';
begin
Dib.LoadFromFile(ImgPath);
DXPaintBox1.DIB.Assign(Dib);
DXPaintBox1.Width := Dib.Width; DXPaintBox1.Height := Dib.Height;
DXPaintBox1.Repaint;
end;
procedure TForm1.Button2Click(Sender: TObject);
begin
DXPaintBox1.DIB.FishEye(Dib);
DXPaintBox1.DIB.Assign(Dib); DXPaintBox1.Repaint;
end;
end.